

Invincible targets in boss battles are ignored by homing attacks and minions, preventing the body from absorbing their attacks as effectively.Calamity ores only generate once the minimum boss progression necessary to mine them has been achieved, thus preventing them from blocking hellevators.It also helps players whose worlds either don't have Calamity ores or lost them at some point. Each ore has a slime named after it which drops said ore, in order to avoid exhausting the player from searching for new stretches of ore.Wearing Bloodflare armor expedites this by heavily increasing the chance for Blood Moons and enemies to drop blood orbs, which greatly increases the overall yield over a period of time.



These scraps can be used to make a large number of items that make the earlygame easier, such as tools to expedite digging, treasure hunting, exploration, and construction. Wulfrum enemies will spawn above ground to give scraps when killed.Many items from the evil type the world didn't generate with are sold, and there's a sky island with said evil's Biome Chest weapon.The majority of boss summons are no longer consumable, meaning that one summon gives you infinite attempts.Many vanilla items that were hard/tedious to obtain or may not show up in the world are made craftable.Movement speed, building speed, and mana regeneration are significantly increased across the board, making exploration and construction considerably easier in the early game.A Starter Bag is added into a newly-spawned player's inventory, containing low-level weapons for each class, as well as several beginner potions.
CALAMITY TERRARIA MOD
Anti-Frustration Features: The mod adds quite a few.Although this decays over time, it also stacks on subsequent hits, making taking repeated hits punishing if you don't space them out. Anti-Armor: In addition to standard debuffs that reduce defense and damage reduction, there's also defense damage, which causes certain powerful boss attacks to temporarily inflict a defense/DR reduction based on a percent of the damage dealt.
CALAMITY TERRARIA UPDATE
Made even more apparent with the update that made specialized variants of the Auric Tesla Armor - his armor still resembles the old Master of All armor that combined almost all the perks of the current variants into one set. This also gets inverted somewhat - one of his family's superweapons, the Astreal Defeat, is eventually used as a material for the far stronger Heavenly Gale (and that can be further upgraded into the Drataliornus). His official appearance shows him clad in what appears to be a mechanically augmented version of the armor, fueled by his Stims.
